Appendix A — About the IIIF Labyriiinth

A.1 Intro
What’s different about the IIIF Labyriiinth?
It has been designed as a journey that begins with the creation of a self-reflective digital space that the learner can build their experience as they learn more about IIF.
By starting with the creation of this space, the learner has already begun using IIIF before they develop an understanding of what IIIF it is.
in line with the concepts of labyrinth -[main principles…].
A.2 Principles
- Grounded in pedagogical theory - The IIIF Labyriiinth has been developed using theoretical approaches like Kolb’s Learning Cycle [CITE!] and Wiggins and McTigue’s Backward Design [CITE!].
- Designed to compliment the Cambridge Information Literacy Framework
A.3 Acknowledgements
- The IIIF Training resources developed by developed by Glen Robson for the IIIF Consortium
- DISKAH - Digital Skills in Arts and Humanities Network, particularly they’re workshop on Accessing and Interacting with Multidimensional Media.
- The modules [LINK?] developed by Chris Gilman (UCLA), Chien-Ling Liu Zeleny (UCLA), and Ben Johnston (Princeton)
A.4 Theory
That’s not so scary is it?
NEXT.